Think Yourself Slim? Assessing the Satiation Efficacy of Imagined Eating

Research output: Contribution to journalJournal articleResearchpeer-review

Standard

Think Yourself Slim? Assessing the Satiation Efficacy of Imagined Eating. / Andersen, Tjark; Byrne, Derek Victor; Wang, Qian Janice.

In: Foods, Vol. 12, No. 1, 36, 2023.

Research output: Contribution to journalJournal articleResearchpeer-review

Harvard

Andersen, T, Byrne, DV & Wang, QJ 2023, 'Think Yourself Slim? Assessing the Satiation Efficacy of Imagined Eating', Foods, vol. 12, no. 1, 36. https://doi.org/10.3390/foods12010036

APA

Andersen, T., Byrne, D. V., & Wang, Q. J. (2023). Think Yourself Slim? Assessing the Satiation Efficacy of Imagined Eating. Foods, 12(1), [36]. https://doi.org/10.3390/foods12010036

Vancouver

Andersen T, Byrne DV, Wang QJ. Think Yourself Slim? Assessing the Satiation Efficacy of Imagined Eating. Foods. 2023;12(1). 36. https://doi.org/10.3390/foods12010036

Author

Andersen, Tjark ; Byrne, Derek Victor ; Wang, Qian Janice. / Think Yourself Slim? Assessing the Satiation Efficacy of Imagined Eating. In: Foods. 2023 ; Vol. 12, No. 1.

Bibtex

@article{75b323b168ed40b0955bbaf585ea3b49,
title = "Think Yourself Slim? Assessing the Satiation Efficacy of Imagined Eating",
abstract = "Ubiquitous exposure to visual food content has been implicated in the development of obesity with both individual and societal costs. The development and increasing adoption of Extended Reality (XR) experiences, which deliver an unprecedented immersion in digital content, would seem to carry the risk of further exacerbating the consequences of visual food exposure on real-world eating behavior. However, some studies have also identified potentially health-promoting effects of exposure to visual food stimuli. One example is repeated imagined consumption, which has been demonstrated to decrease subsequent food consumption. This work contains the first comparison between imagined eating and actual eating, to investigate how the simulated activity fares against its real counterpart in terms of inducing satiation. Three-hundred participants took part in an experiment at a local food festival. The participants were randomized between three experimental conditions: imagined eating, actual eating, and control. Each condition consisted of thirty trials. Before and after the experimental manipulation, the participants recorded their eating desires and enjoyment of a piece of chocolate candy. The resulting data showed generally no difference between the imagined eating and control conditions, which stands in conflict with the prior literature. In contrast, the differences between imagined and actual eating were significant. These results may be explained by differences in the experimental tasks{\textquoteright} dose–response relationships, as well as environmental-contextual disturbances. Overall, the findings do not corroborate the efficacy of imagined eating within a real-life context.",
keywords = "food intake, grounded cognition, mental imagery, priming, sensory-specific satiety",
author = "Tjark Andersen and Byrne, {Derek Victor} and Wang, {Qian Janice}",
note = "Funding Information: This research project (PN: 32764) was supported by the Graduate School of Technical Sciences, Aarhus University (GSTS); the Sino-Danish Center of Education and Research (SDC); and Aarhus University{\textquoteright}s Centre for Innovative Food Research (CiFOOD). Funding sources were not involved in any part of the research or publication process. Publisher Copyright: {\textcopyright} 2022 by the authors.",
year = "2023",
doi = "10.3390/foods12010036",
language = "English",
volume = "12",
journal = "Foods",
issn = "2304-8158",
publisher = "MDPI AG",
number = "1",

}

RIS

TY - JOUR

T1 - Think Yourself Slim? Assessing the Satiation Efficacy of Imagined Eating

AU - Andersen, Tjark

AU - Byrne, Derek Victor

AU - Wang, Qian Janice

N1 - Funding Information: This research project (PN: 32764) was supported by the Graduate School of Technical Sciences, Aarhus University (GSTS); the Sino-Danish Center of Education and Research (SDC); and Aarhus University’s Centre for Innovative Food Research (CiFOOD). Funding sources were not involved in any part of the research or publication process. Publisher Copyright: © 2022 by the authors.

PY - 2023

Y1 - 2023

N2 - Ubiquitous exposure to visual food content has been implicated in the development of obesity with both individual and societal costs. The development and increasing adoption of Extended Reality (XR) experiences, which deliver an unprecedented immersion in digital content, would seem to carry the risk of further exacerbating the consequences of visual food exposure on real-world eating behavior. However, some studies have also identified potentially health-promoting effects of exposure to visual food stimuli. One example is repeated imagined consumption, which has been demonstrated to decrease subsequent food consumption. This work contains the first comparison between imagined eating and actual eating, to investigate how the simulated activity fares against its real counterpart in terms of inducing satiation. Three-hundred participants took part in an experiment at a local food festival. The participants were randomized between three experimental conditions: imagined eating, actual eating, and control. Each condition consisted of thirty trials. Before and after the experimental manipulation, the participants recorded their eating desires and enjoyment of a piece of chocolate candy. The resulting data showed generally no difference between the imagined eating and control conditions, which stands in conflict with the prior literature. In contrast, the differences between imagined and actual eating were significant. These results may be explained by differences in the experimental tasks’ dose–response relationships, as well as environmental-contextual disturbances. Overall, the findings do not corroborate the efficacy of imagined eating within a real-life context.

AB - Ubiquitous exposure to visual food content has been implicated in the development of obesity with both individual and societal costs. The development and increasing adoption of Extended Reality (XR) experiences, which deliver an unprecedented immersion in digital content, would seem to carry the risk of further exacerbating the consequences of visual food exposure on real-world eating behavior. However, some studies have also identified potentially health-promoting effects of exposure to visual food stimuli. One example is repeated imagined consumption, which has been demonstrated to decrease subsequent food consumption. This work contains the first comparison between imagined eating and actual eating, to investigate how the simulated activity fares against its real counterpart in terms of inducing satiation. Three-hundred participants took part in an experiment at a local food festival. The participants were randomized between three experimental conditions: imagined eating, actual eating, and control. Each condition consisted of thirty trials. Before and after the experimental manipulation, the participants recorded their eating desires and enjoyment of a piece of chocolate candy. The resulting data showed generally no difference between the imagined eating and control conditions, which stands in conflict with the prior literature. In contrast, the differences between imagined and actual eating were significant. These results may be explained by differences in the experimental tasks’ dose–response relationships, as well as environmental-contextual disturbances. Overall, the findings do not corroborate the efficacy of imagined eating within a real-life context.

KW - food intake

KW - grounded cognition

KW - mental imagery

KW - priming

KW - sensory-specific satiety

U2 - 10.3390/foods12010036

DO - 10.3390/foods12010036

M3 - Journal article

C2 - 36613251

AN - SCOPUS:85145848722

VL - 12

JO - Foods

JF - Foods

SN - 2304-8158

IS - 1

M1 - 36

ER -

ID: 375012656