The quizzical failure of a nudge on academic integrity education: a randomized controlled trial
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The quizzical failure of a nudge on academic integrity education : a randomized controlled trial. / Allard, Aurélien; Armond, Anna Catharina; Goddiksen, Mads Paludan; Johansen, Mikkel Willum; Loor, Hillar; Schöpfer, Céline; Varga, Orsolya; Clavien, Christine.
In: Research Integrity and Peer Review, Vol. 8, 15, 2023.Research output: Contribution to journal › Journal article › Research › peer-review
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TY - JOUR
T1 - The quizzical failure of a nudge on academic integrity education
T2 - a randomized controlled trial
AU - Allard, Aurélien
AU - Armond, Anna Catharina
AU - Goddiksen, Mads Paludan
AU - Johansen, Mikkel Willum
AU - Loor, Hillar
AU - Schöpfer, Céline
AU - Varga, Orsolya
AU - Clavien, Christine
PY - 2023
Y1 - 2023
N2 - BackgroundStudies on academic integrity reveal high rates of plagiarism and cheating among students. We have developed an online teaching tool, Integrity Games (https://integgame.eu/), that uses serious games to teach academic integrity. In this paper, we test the impact of a soft intervention – a short quiz – that was added to the Integrity Games website to increase users’ interest in learning about integrity. Based on general principles of behavioral science, our quiz highlighted the intricacy of integrity issues, generated social comparisons, and produced personalized advice. We expected that these interventions would create a need for knowledge and encourage participants to spend more time on the website.MethodsIn a randomized controlled trial involving N = 405 students from Switzerland and France, half of the users had to take a short quiz before playing the serious games, while the other half could directly play the games. We measured how much time they spent playing the games, and, in a post-experimental survey, we measured their desire to learn about integrity issues and their understanding of integrity issues.ResultsContrary to our expectations, the quiz had a negative impact on time spent playing the serious games. Moreover, the quiz did not increase participants' desire to learn about integrity issues or their overall understanding of the topic.ConclusionsOur quiz did not have any measurable impact on curiosity or understanding of integrity issues, and may have had a negative impact on time spent on the Integrity games website. Our results highlight the difficulty of implementing behavioral insights in a real-world setting.
AB - BackgroundStudies on academic integrity reveal high rates of plagiarism and cheating among students. We have developed an online teaching tool, Integrity Games (https://integgame.eu/), that uses serious games to teach academic integrity. In this paper, we test the impact of a soft intervention – a short quiz – that was added to the Integrity Games website to increase users’ interest in learning about integrity. Based on general principles of behavioral science, our quiz highlighted the intricacy of integrity issues, generated social comparisons, and produced personalized advice. We expected that these interventions would create a need for knowledge and encourage participants to spend more time on the website.MethodsIn a randomized controlled trial involving N = 405 students from Switzerland and France, half of the users had to take a short quiz before playing the serious games, while the other half could directly play the games. We measured how much time they spent playing the games, and, in a post-experimental survey, we measured their desire to learn about integrity issues and their understanding of integrity issues.ResultsContrary to our expectations, the quiz had a negative impact on time spent playing the serious games. Moreover, the quiz did not increase participants' desire to learn about integrity issues or their overall understanding of the topic.ConclusionsOur quiz did not have any measurable impact on curiosity or understanding of integrity issues, and may have had a negative impact on time spent on the Integrity games website. Our results highlight the difficulty of implementing behavioral insights in a real-world setting.
U2 - 10.1186/s41073-023-00139-z
DO - 10.1186/s41073-023-00139-z
M3 - Journal article
C2 - 38031137
VL - 8
JO - Research Integrity and Peer Review
JF - Research Integrity and Peer Review
SN - 2058-8615
M1 - 15
ER -
ID: 371031549