Scaffolding the Next Wave of Digital Visitor Interaction in Museums

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningfagfællebedømt

Standard

Scaffolding the Next Wave of Digital Visitor Interaction in Museums. / Rudloff, Maja.

I: International Journal of the Inclusive Museum, Bind 5, Nr. 4, 2013, s. 9-24.

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningfagfællebedømt

Harvard

Rudloff, M 2013, 'Scaffolding the Next Wave of Digital Visitor Interaction in Museums', International Journal of the Inclusive Museum, bind 5, nr. 4, s. 9-24.

APA

Rudloff, M. (2013). Scaffolding the Next Wave of Digital Visitor Interaction in Museums. International Journal of the Inclusive Museum, 5(4), 9-24.

Vancouver

Rudloff M. Scaffolding the Next Wave of Digital Visitor Interaction in Museums. International Journal of the Inclusive Museum. 2013;5(4):9-24.

Author

Rudloff, Maja. / Scaffolding the Next Wave of Digital Visitor Interaction in Museums. I: International Journal of the Inclusive Museum. 2013 ; Bind 5, Nr. 4. s. 9-24.

Bibtex

@article{1112b105cc91483bb38da12692978355,
title = "Scaffolding the Next Wave of Digital Visitor Interaction in Museums",
abstract = "Over the last ten years the possibilities for engaging in dialogue and participation with museum visitors have been greatly improved by developments in digital technologies. Throughout the world museums are experimenting with inclusive and participatory digital projects that can enhance the museum visitor experience. Many of these projects are unique and creative in their use of cutting edge technology, and in their search for finding new ways to reach differentiated groups of users. However, building on insights from user studies at a Danish digital museum installation, this paper also suggests that when designing for user interaction and participation, museums must carefully consider the complexities of user participation with new technologies. If the design and conceptual frame becomes too complex, it can actually limit the intended visitor experience with the museum subject matter. By combining insights from communication and design theory with conceptual models for scaffolding the museum visitor experience, this paper uses a Danish digital museum case called the WALL created by the Museum of Copenhagen to consider the special implications of designing technology for museum visitor interaction, and suggests ways digital, interactive and participatory installations can be improved to support more meaningful museum visitor experiences.",
author = "Maja Rudloff",
year = "2013",
language = "English",
volume = "5",
pages = "9--24",
journal = "International Journal of the Inclusive Museum",
issn = "1835-2014",
publisher = "Common Ground Publishing",
number = "4",

}

RIS

TY - JOUR

T1 - Scaffolding the Next Wave of Digital Visitor Interaction in Museums

AU - Rudloff, Maja

PY - 2013

Y1 - 2013

N2 - Over the last ten years the possibilities for engaging in dialogue and participation with museum visitors have been greatly improved by developments in digital technologies. Throughout the world museums are experimenting with inclusive and participatory digital projects that can enhance the museum visitor experience. Many of these projects are unique and creative in their use of cutting edge technology, and in their search for finding new ways to reach differentiated groups of users. However, building on insights from user studies at a Danish digital museum installation, this paper also suggests that when designing for user interaction and participation, museums must carefully consider the complexities of user participation with new technologies. If the design and conceptual frame becomes too complex, it can actually limit the intended visitor experience with the museum subject matter. By combining insights from communication and design theory with conceptual models for scaffolding the museum visitor experience, this paper uses a Danish digital museum case called the WALL created by the Museum of Copenhagen to consider the special implications of designing technology for museum visitor interaction, and suggests ways digital, interactive and participatory installations can be improved to support more meaningful museum visitor experiences.

AB - Over the last ten years the possibilities for engaging in dialogue and participation with museum visitors have been greatly improved by developments in digital technologies. Throughout the world museums are experimenting with inclusive and participatory digital projects that can enhance the museum visitor experience. Many of these projects are unique and creative in their use of cutting edge technology, and in their search for finding new ways to reach differentiated groups of users. However, building on insights from user studies at a Danish digital museum installation, this paper also suggests that when designing for user interaction and participation, museums must carefully consider the complexities of user participation with new technologies. If the design and conceptual frame becomes too complex, it can actually limit the intended visitor experience with the museum subject matter. By combining insights from communication and design theory with conceptual models for scaffolding the museum visitor experience, this paper uses a Danish digital museum case called the WALL created by the Museum of Copenhagen to consider the special implications of designing technology for museum visitor interaction, and suggests ways digital, interactive and participatory installations can be improved to support more meaningful museum visitor experiences.

M3 - Journal article

VL - 5

SP - 9

EP - 24

JO - International Journal of the Inclusive Museum

JF - International Journal of the Inclusive Museum

SN - 1835-2014

IS - 4

ER -

ID: 179672273