Hands-On Demonstration of Heterogeneous Haptic Texturing of Mesh Models Based on Image Textures

Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskningfagfællebedømt

In this article, we introduce a framework for heterogeneous assignment of multiple haptic textures to mesh objects based on image textures. The framework consists of two applications, i.e., texture assignment and rendering programs. A user-friendly interface of the framework allows to assign and render textured mesh models in four steps. First, the user provides an image texture file to the algorithm that automatically selects perceptually closest haptic texture from the library. Then, the user is offered to texture object faces by stroking over an object surface with a virtual brush. Several haptic textures can be assigned to different object surfaces of a single mesh model. The haptic information for each face is embedded to mesh object and stored in a generic *.ply file. Finally, a textured mesh object is loaded by rendering application.

OriginalsprogEngelsk
TitelHaptic Interaction - Perception, Devices and Algorithms, 2018
RedaktørerDongjun Lee, Masashi Konyo, Ki-Uk Kyung, Hiroyuki Kajimoto, Sang-Youn Kim
Antal sider5
ForlagSpringer
Publikationsdato2019
Sider61-65
ISBN (Trykt)9789811331930
DOI
StatusUdgivet - 2019
Eksternt udgivetJa
Begivenhed3rd International AsiaHaptics Conference, 2018 - Incheon, Sydkorea
Varighed: 14 nov. 201816 nov. 2018

Konference

Konference3rd International AsiaHaptics Conference, 2018
LandSydkorea
ByIncheon
Periode14/11/201816/11/2018
NavnLecture Notes in Electrical Engineering
Vol/bind535
ISSN1876-1100

Bibliografisk note

Publisher Copyright:
© 2019, Springer Nature Singapore Pte Ltd.

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