Generic Structures, Generic Experiences: A Cognitive Experientialist Approach to Video Game Analysis
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Generic Structures, Generic Experiences : A Cognitive Experientialist Approach to Video Game Analysis. / Gregersen, Andreas Lindegaard.
I: Philosophy & Technology, Bind 27, Nr. 2, 2014, s. 159-175.Publikation: Bidrag til tidsskrift › Tidsskriftartikel › Forskning › fagfællebedømt
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TY - JOUR
T1 - Generic Structures, Generic Experiences
T2 - A Cognitive Experientialist Approach to Video Game Analysis
AU - Gregersen, Andreas Lindegaard
PY - 2014
Y1 - 2014
KW - Video games
KW - Genre
KW - Experience
KW - Cognition
KW - Embodiment
U2 - 10.1007/s13347-013-0125-8
DO - 10.1007/s13347-013-0125-8
M3 - Journal article
VL - 27
SP - 159
EP - 175
JO - Philosophy and Technology
JF - Philosophy and Technology
SN - 2210-5433
IS - 2
ER -
ID: 67630121